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Game DevOps Engineer游戏运维开发工程师
Location工作地点Guangzhou, China广州
Salary薪资12k - 18k CNY / Month12k - 18k CNY / 月
Responsibilities岗位职责
- Responsible for the daily operations and deployment of game servers, model inference nodes, and cloud infrastructure, ensuring stable business operations.
- Deeply utilize AI coding tools (Vibe Coding) to independently write and maintain automation scripts and operation systems, achieving automated management of CI/CD pipelines, monitoring alerts, and resources.
- Solve comprehensive IT requests for the startup team, and commit to automating and creating knowledge bases for these tasks using LLMs and AI Agents.
- Responsible for cost analysis and daily control in multi-cloud environments (e.g., Tencent Cloud, Alibaba Cloud, AWS, Google Cloud). Explore and implement cost-reduction and efficiency-enhancement solutions for GPU/CPU compute combined with AI.
- As the early infrastructure lead of the team, proactively identify pain points in R&D pipelines and live systems without explicit top-down instructions, using a geek mindset to rapidly drive problem-solving.
- 负责游戏服务端、模型推理节点及云基础设施的日常运维与部署,保障业务稳定运行。
- 深度运用 AI 编程工具(Vibe Coding),独立编写和维护自动化脚本与运维系统,实现 CI/CD 流水线、监控告警及资源的自动化管理。
- 负责解决初创团队的综合 IT 诉求,并致力于利用大模型和 AI Agent 将这些事务自动化、知识库化。
- 负责多云环境(如腾讯云、阿里云、AWS、Google Cloud等)的成本分析与日常控制,结合 AI 探索并落地 GPU/CPU 算力的降本增效方案。
- 作为团队早期的运维基建负责人,在没有明确上级指令的情况下,主动发现研发管线和线上系统的痛点,用极客思维快速推动问题解决。
Requirements任职要求
- Full-time Bachelor's degree or above in Computer Science or related fields, with 2-4 years of experience in backend development, DevOps, or game operations (hybrid geeks who love tinkering with open-source or personal projects are welcome).
- Highly embrace AI: heavily rely on AI productivity tools like Cursor, GitHub Copilot, Claude/ChatGPT in daily work; those consuming over tens of millions of tokens daily are preferred.
- Solid programming foundation, proficient in any language such as Python, Go, or Node.js. Not required to master all syntax, but must have the ability to rapidly develop across languages and solve unknown problems with AI assistance.
- Familiar with Linux OS, master Docker containerization, understand basic concepts and routine operations of Kubernetes (K8s); familiar with console and API operations of at least one major cloud provider.
- Master the setup and usage of common CI/CD toolchains (Git, Jenkins, or GitLab CI) and basic monitoring systems (Prometheus, Grafana, etc.).
- Extremely self-driven with an automation OCD: resilient mindset, no technical boundaries. When facing complex IT support or repetitive labor, the first reaction is to kill it with AI or scripts.
- Passionate about the gaming industry, understand game business characteristics. Experience in game server deployment, hot updates, and automated server setup/merging is preferred.
- 全日制本科及以上学历,计算机相关专业,2-4 年后端开发、DevOps 或游戏运维经验(欢迎喜欢折腾开源或个人项目的复合型极客)。
- 极度拥抱 AI:日常重度依赖 Cursor、GitHub Copilot、Claude/ChatGPT 等 AI 生产力工具;日均token消耗过千万者优先。
- 具备扎实的编程基础,熟练掌握 Python、Go、Node.js 等任意一门语言;不要求精通所有语法,但必须具备在 AI 辅助下快速跨语言开发落地、解决未知问题的能力。
- 熟悉 Linux 操作系统,掌握 Docker 容器化技术,了解 Kubernetes (K8s) 的基础概念与常规操作;熟悉至少一家主流云厂商的控制台与 API 操作。
- 掌握常用的 CI/CD 工具链(Git、Jenkins 或 GitLab CI)及基础监控体系(Prometheus、Grafana 等)的搭建与使用。
- 自驱力极强且具有自动化强迫症:心态皮实,不设技术边界。遇到繁杂的 IT 支持工作或重复性劳动时,第一反应是用 AI 或脚本把它干掉。
- 热爱游戏行业,了解游戏业务特性,有游戏服务端部署、版本热更、自动化装服/合服经验者优先考虑。
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